Data from Liftoff’s report indicates that the average overall Cost Per Install (CPI) for casual games in 2022-2023 hovered around $1. This marks a steadying trend compared to the volatility observed in previous years. Notably, Android emerges as the most cost-effective platform for user acquisition with a CPI of $0.63, while the CPI on iOS stands at a much higher $2.23 per install.
Return on Ad Spend (ROAS) remains a pivotal metric for advertisers evaluating their ad spend strategies. The report highlights that casual games recorded a 7.6% ROAS on day 7 post-install. Despite the cost disparity in CPI, both Android and iOS platforms showcase comparable ROAS figures, with iOS offering a slight edge at 7.8% compared to Android’s 7.0%.
The CPI’s trajectory throughout the year reflects seasonal trends. Early 2022 saw significant fluctuations, but the latter part of the year brought stabilization. For instance, February began with a yearly low CPI of $0.61, which then sharply declined in June, falling below the $1 mark after peaking at an annual high of $1.45 in May.
The ROAS for casual games experienced variability throughout the year but typically stayed between 6% and 9%. A yearly high of 9.34% in ROAS was observed in July, followed by a decline in November and a subsequent rise in December, aligning with the year-end holiday season. Post-holidays, ROAS dipped to a 12-month low in January 2023.
CPI varies significantly by region. North America exhibits the highest average CPI at approximately $3.59, nearly four times that of Europe, the Middle East, and Africa (EMEA). Latin America reports the lowest CPI at $0.55 per install, showcasing the diverse economic landscapes and their impact on user acquisition costs.